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Lords Mobile Prison

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In Lords Mobile the Prison allows you to capture and execute enemy leaders. Upgrading your Prison reduces the time you need to wait to execute a leader.

When an enemy suffers a massive defeat, whether defending a town, or on a resource tile you have a chance to capture their leader. Captured leaders are kept in your prison until you release them, your turf suffers a defeat, you execute them, or they escape.

Whether you can capture a leader, or execute is dependent on your prison level and the enemy’s level. The following applies:-

  • At prison level 10 you can capture enemy leaders that have a Castle level of 10 and above.
  • At prison level 17 you can execute enemy leaders that have a Castle level of 17 and above.

Once you catch an enemy leader there is a delay before you can execute. The higher the level of the leader, the longer you have to wait. Upgrading your Prison reduces the time you need to wait for an execution by a fixed amount for each level.

If your own leader is captured you can set a gold bounty on the enemy holding your leader. A player, or rally that successfully defeats the enemy will release all the prisoners held and claim the bounty.

At level 25 you also gain attack boosts for your own troops whilst you hold an enemy leader. The higher the level of the leader you hold, the higher the attack boost, maxing out at 30% for holding a level 60 leader.

As well as normal resources, your Prison requires Steel Cuffs to upgrade. A Steel Cuff is found in chests, packs and purchased for gems. The majority will need to be purchased with gems, which makes it a very expensive building to upgrade.

The table below shows the resource cost, time and requirements for each upgrade level. It also shows the reduction in execution time and the might rewarded.

Prison Building Requirements

Level Food Stones Timber Ore Steel Cuffs Time Requirements Exc. Time Might
1 375 375 375 375 1 2m 30s Manor 10 -15 mins 25
2 562  562  562  562 2 5m 0s Manor 10 -15 mins 50
3 843 843 843  843 5 10m 0s Manor 10 -30 mins 75
4 1,265 1,265 1,265 1,265 12 20m 0s Manor 10 -1 hour 105
5 1,898 1,898 1,898 1,898 20 40m 0s Manor 10 -2 hours 147
6 2,847 2,847 2,847 2,847 30 1h 20m Manor 10 -2 hours 205
7 4,271 4,271 4,271 4,271 50 2h 40m Manor 10 -2 hours 288
8 6,407 6,407 6,407 6,407 60 5h 20m Manor 10 -2 hours 404
9 9,610 9,610 9,610 9,610 85 9h 36m 0s Manor 10 -2 hours 565
10 14,416 14,416 14,416 14,416 100 15h 21m 36s Manor 10 -2 hours 790
11 21,624 21,624 21,624 21,624 120 19h 58m 5s Manor 11 -2 hours 1,107
12 32,436 32,436 32,436 32,436 150 22h 57m 48s Manor 12 -2 hours 1,550
13 48,654 48,654 48,654 48,654 180 1d 2h 24m Manor 13 -2 hours 2,169
14 72,982 72,982 72,982 72,982 250 1d 6h 22m Manor 14 -2 hours 3,037
15 109,473 109,473 109,473 109,473 340 1d 10h 55m Manor 15 -2 hours 4,252
16 164,210 164,210 164,210 164,210 500 1d 16h 9m Manor 16 -2 hours 5,953
17 246,315 246,315 246,315 246,315 700 1d 22h 11m Manor 17 -2 hours 8,334
18 900 Manor 18 -2 hours
19 1,200  Manor 19  -2 hours
20  1,500  Manor 20  -2 hours
21  1,800  Manor 21  -2 hours
22 2,100  Manor 22  -2 hours
23  2,400  Manor 23  -2 hours
24  3,000  Manor 24  -2 hours
25  4,500  Manor 25  -2 hours
T  20,000

Please feel free to leave any details you have from Lords Mobile by commenting below and we will update the data accordingly.

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One comment

  1. Prison 20 requirements
    Manor 20
    Steel Cuffs 1,500
    Food 831,314
    Stone 831,314
    Wood 831,314
    Ore 831,314
    Time 2d 22:14:42
    Execution Time 2hours
    Might 22,869

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